A Dungeons & Dragons expansion book included AI-generated artwork. Fans on Twitter spotted it before the book was even released (noting, among other things, a wolf with human feet). An embarrassed representative for Wizards of the Coast then tweeted out an announcement about new guidelines stating explicitly that “artists must refrain from using AI art generation as part of their creation process for developing D&D art.” GeekWire reports:
The artist in question, Ilya Shkipin, is a California-based painter, illustrator, and operator of an NFT marketplace, who has worked on projects for Renton, Wash.-based Wizards of the Coast since 2014. Shkipin took to Twitter himself on Friday, and acknowledged in several now-deleted tweets that he’d used AI tools to “polish” several original illustrations and concept sketches. As of Saturday morning, Shkipin had taken down his original tweets and announced that the illustrations for Glory of the Giants are “going to be reworked…”
While the physical book won’t be out until August 15, the e-book is available now from Wizards’ D&D Beyond digital storefront.
Wizards of the Coast emphasized this won’t happen again. About this particular incident, they noted “We have worked with this artist since 2014 and he’s put years of work into books we all love. While we weren’t aware of the artist’s choice to use AI in the creation process for these commissioned pieces, we have discussed with him, and he will not use AI for Wizards’ work moving forward.”
GeekWire adds that the latest D&D video game, Baldur’s Gate 3, “went into its full launch period on Tuesday. Based on metrics such as its player population on Steam, BG3 has been an immediate success, with a high of over 709,000 people playing it concurrently on Saturday afternoon.”
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